A downloadable project

Recently I decided that I wanted to go deeper into the psx look we all know of but instead of emulating I tried to actually do it right, meaning like in the old days.


My previous demo had the basics like the affine texture mapping, dithering, lack of subpixel rasterization and a 5:6:5 backbuffer but now I also have (or don't have) lack of a proper depth buffer and popping texture mapping (because of dynamic tessellation).

Enjoy!

StatusPrototype
CategoryOther
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
Authorxerxes1138
TagsAltgame, Experimental, Exploration, low-fi, Low-poly, PSX (PlayStation), Retro

Download

Download
PSXTechDemo.zip 40 MB

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